AI Pixel Art Generator

Pixel art that paints like a real artist

Not diffusion. An intelligent agent that picks up tools and places pixels one at a time — reasoning between each stroke. Every pixel intentional. Every color from your palette.

How it works
01
Describe

Write a prompt and pick a palette. Optionally generate concept art as reference.

02
Generate

The AI agent paints your sprite step by step — watch it happen in real time.

03
Refine

Chat with the agent to make changes, or paint manually. Export when ready.

What makes it different
Not diffusion

An intelligent agent picks up tools and places pixels one at a time. Shapes, fills, voronoi textures — like a real artist with a real canvas.

Your palette, your rules

Every pixel comes from your color palette. No hallucinated gradients. No off-brand colors. Full control over the final output.

Chat to refine

After generation, tell the agent what to change. "Make the highlights warmer" or "add cracks to the stone." It remembers context.

Concept art first

Generate high-res reference art, then the agent translates it to pixel art. Better results than prompting blind.

Autotile export

One block sprite becomes 16 autotile variants for seamless tiling. Drop straight into your game engine.

Manual painting

Click to paint, right-click to erase. Fix any pixel by hand. The canvas is always yours to edit.

Credit costs
Generate 8x81 credit
Generate 16x161 credit
Generate 32x322 credits
Generate 64x644 credits
Chat edit1 credit
Reference art1 credit
Tileset exportFree
Open source

The Texel engine is open source and self-hostable. This cloud version adds authentication, credit-based billing, and a hosted workspace so you can focus on creating.